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Click the Faithless

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Devlog

  • v0.8.0: the tree makes sense now (thanks to your feedback)
    September 03, 2026 by mistpath
    1
    #Atmospheric, #Clicker, #cult, #Dark Fantasy, #Incremental, #Isometric, #Pixel Art, #Singleplayer, #tech-tree, #upgrades
    A lot of you played the demo last week and the message was pretty clear: the tree was confusing. This update is mostly that. Skills are now colored only when you can actually do something with them ri... Continue reading
  • Performance update - runs much better on older machines now
    September 01, 2026 by mistpath
    1
    #Atmospheric, #Clicker, #cult, #Dark Fantasy, #Incremental, #Isometric, #Pixel Art, #Singleplayer, #tech-tree, #upgrades
    Got reports that the browser version was crawling on older laptops: tooltips lagging, tiles still appearing after you’d already fired all your bolts, speech bubbles closing before the text finished... Continue reading
  • Day-one fixes: unclickable menus, freezing on keypress, and more
    August 30, 2026 by mistpath
    1
    First of all, thanks to everyone who tried the demo yesterday, and especially to the people who reported bugs. This is exactly why I put it out there. All of this is live now, just refresh the page. F... Continue reading
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